14 Oct Tactile Rendering: A New 3D Wonderland From Disney
We enjoy 3D technology from movies to video games. Arguably this is one of the best things to happen to our screens. But the only problem with this technology is the hefty amount of time and effort designers put into it. However, they’re not complaining, and their patience is just as high as their level of creativity.
Disney, the Mickey Mouse creator Disney, is well-known because of their timeless stories and animations. Generations of kids and adults grew-up and were once (some are still) fans of Disney animations and movies. And they may have just added a new trademark that could well dictate the future of the industry that they are in.
As our day’s technology is currently geared towards the touch screen technology, Disney came up with a new rendering technology that not only makes it easier for them to create 3D landscapes, you will have a “feel” of its surface.
First, on the “feel” feature. The “bump”, as they dub it, uses low voltage frequencies to the surface. This algorithm has 3 main steps. These are, “1) Calculate the gradient of the virtual surface we want to render, 2) Determine the “dot product” of the gradient of the virtual surface and velocity of the sliding finger, and 3) Map the dot-product to the voltage using the psychophysical relationship.”
The terms may be too technical for some, but what it does is you’d feel the bumps, roughness, smoothness, graininess, and other texture on the screen itself.
With the movie industry promoting more 3D effects on films, this technology could well help those who would want to utilize 3D efficiently. From 2D images, one can recreate and render it to a high quality 3D landscape. Point, shoot, render, and the 3D. The process is shorter and easier compared to conceptualizing a new 3D environment by which you have to be very particular to even the smallest detail. With this, they have made surfaces out from real places. And with our current technology, it can only device itself to improve and find better functions for this.
Most people would not have expected it from the Disney laboratory as we are all used to stereotype them as busy people creating the next big animation film. But, they made it, and it’s a wonderful breakthrough. When the day comes that it goes into commercial production and fully developed, people from different professions can benefit from it. Virtual assistants can have better product reviews, graphic designers can have more ideas, and anyone can recreate a real environment into their own virtual world.